Monday, February 22, 2010
Tuesday, February 16, 2010
activity 6 summery
durring this activity, we were introduced to Hexidecimal numbering and ASCII and were thaought how to convert bytes between the differents systems
Coded ASCII messages and translations
54 45 43 4E 48 4F 4C 4F 47 59
T E C N H O L O G Y
0101 0011 0101 1001 0101 0011 0101 0100 0100 0101 0100 1101 0101 0011
S Y S T E M S
T E C N H O L O G Y
0101 0011 0101 1001 0101 0011 0101 0100 0100 0101 0100 1101 0101 0011
S Y S T E M S
how to count from 0 to F in Binary, using full byte notation
Decimal=Binary=hex
0=0000 0000=0
1=0000 0001=1
2=0000 0010=2
3=0000 0011=3
4=0000 0100=4
5=0000 0101=5
6=0000 0110=6
7=0000 0111=7
8=0000 1000=8
9=0000 1001=9
10=0000 1010=A
11=0000 1011=B
12=0000 1100=C
13=0000 1101=D
14=0000 1110=E
15=0000 1111=F
0=0000 0000=0
1=0000 0001=1
2=0000 0010=2
3=0000 0011=3
4=0000 0100=4
5=0000 0101=5
6=0000 0110=6
7=0000 0111=7
8=0000 1000=8
9=0000 1001=9
10=0000 1010=A
11=0000 1011=B
12=0000 1100=C
13=0000 1101=D
14=0000 1110=E
15=0000 1111=F
Thursday, February 11, 2010
Tuesday, February 9, 2010
how to count from 0 to 15 in binary.(Activity 5[February 9, 2010])
0= 0
1= 1
2= 10
3= 11
4= 100
5= 101
6= 110
7= 111
8= 1000
9= 1001
10= 1010
11= 1011
12= 1100
13= 1101
14= 1110
15= 1111
1= 1
2= 10
3= 11
4= 100
5= 101
6= 110
7= 111
8= 1000
9= 1001
10= 1010
11= 1011
12= 1100
13= 1101
14= 1110
15= 1111
Monday, February 1, 2010
Thursday, January 28, 2010
List of 3 input and output devices
INPUT-
- keyboard
- mouse
- web cam
- computer monitor
- projector lens
- T.V. screen
Activity 3 journal entry (1/28/2010)
During this activity, we learned about what is required for something to be called a computer and a few different things that are considered computers. We also learned about different type of input and output devices for computers.
Friday, January 22, 2010
Journal entry #1 (1-22-10)
during this activity, we learned the differences between the OSI networking model and TCP/IP model and also how the two are similar
definitions
OSI physical- first and lowest layer of OSI model
data link- the means of connecting one location to another for the purpose of transmitting and receiving digital information.
network- Any interconnected group or system
transport- to change the location of something
Application layers- term used in categorizing protocols and methods in architectural models of computer networking
data link- the means of connecting one location to another for the purpose of transmitting and receiving digital information.
network- Any interconnected group or system
transport- to change the location of something
Application layers- term used in categorizing protocols and methods in architectural models of computer networking
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